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2019/2020

Royal Kingston Youth Curling Program


Youth Curling Program  2019

Well, the 2019 curling session is about to start. We hope you all had a great summer and are ready to begin on a new curling adventure with us.

As coaches, we would like to advance the RKCC youth curling program to give our children the best curling experience but also to prepare them for long term athletic development.  To do this, we are bringing in a more competitive aspect to our program, focusing on fitness and teamwork. 

Our Youth program combines all ages into one timeslot of  Sunday 12:00-3:00pm.

Each week will consist of off-ice training which will include age appropriate fitness (Cardio and Strength training), on/off-ice skill lesson and a 4 end game.

All children and teens (except Little Rockers) will be placed on a team at the beginning of the season and will be playing on that team for 6 weeks. After 6 weeks new teams will be picked. Position on the team will be determined by experience and skill level.  If you are going to miss a week of curling it is courtesy to inform your teammates or coaches beforehand. These teams will be used to determine who will be playing for Championship night.

As coaches we are well aware that some of our older children and teens have developed teams already that are looking at competing in bonspiels and competitions throughout the year.   To help these teams, as coaches, we will assist as much as possible to prepare you for the competitions and to also inform you about up-coming bonspiels and competitions in the area.

HELMETS:

The Canadian Curling Association has implemented a rule that all children 12 and under are required to wear a helmet that passes CSA-testing while on the ice. These include the helmet hats/bands that RKCC is selling, hockey helmets and some bike helmets.

Parents of teens will be required to fill out and sign a waiver. If no waiver is signed the teen will be required to wear a helmet while on the ice as well. Coaches will be enforcing this rule.  

CLOTHING:

Youth will be asked to wear appropriate clothing.

  • Comfy pants (No jeans or dress pants)
  • Curling shoes and/or clean runners with a slider (little rockers will start with tape)
  • CSA-passed Helmet for 12 and under (Wavier for above age 12)
  • Mittens/Gloves with a grip (If hands get cold)

COACHES:

Coach and Convener: Kimberly Barker

            Email: [email protected]

Coach: Christy Gilmour

            Email: [email protected]

Coach: Dale Marecak

            Email: [email protected]

Coaching Assistants: Kaitlyn Welch and Samantha Marecak

 

 


The spirit of the roaring game demands good sportsmanship, common courtesies, and honorable conduct. While not strictly in the rule books, curling courtesy goes a long way towards an enjoyable day of curling. By following these generally accepted courtesies you will be welcomed and accepted as a curler at clubs all over the world.

General:

Be honest. There are rarely referees or umpires in curling, so the game depends on players to police themselves and one another, especially during league play. If perchance you accidentally burn a stone, it is expected that you will be the first to announce it.

Be a good sport. Congratulate players, both teammates and opponents, when they make a good shot. By the same standard, do not embarrass a player who has missed a shot. Cheering a missed shot is considered in poor taste and poor sportsmanship. Also do not make light of any bad fortune that befalls your opponent.

Keep the game moving. A standard eight end game takes 2 full hours to play, so it’s a courtesy to your team, your opponents, and anybody playing after you to be on time, prompt and mindful of the clock. If you start late or play slowly, do not assume that you will be able to play a complete, 8-end game. If you notice that you are a full end or two behind all the other sheets, pick up the pace. There are more hints below.

Before the game:

If you can’t curl, please find your own spare. That’s your job, not the skip's. Check the spares list for your league and give them as much notice as possible.

Arrive in plenty of time to change shoes and/or clothes. Be ready to hit the ice at the scheduled time. Seven other people are depending on you. If you perchance are going to be just a bit late, please call the bar and let the rest of your fellow curlers know.

Clean shoes are a must. Ideally curling shoes, or soft soled shoes dedicated to curling. Try not to wear your street shoes on the ice as you may accidentally track in mud, sand, or salt, giving the icemakers ulcers.

The game traditionally starts with a coin toss for hammer, a handshake, and wishes for “Good Curling”.

During the game:

If your team leads off on any particular end, the lead should gather his or her rock and get in the hack, clean the stone, and begin the pre-shot routine. Be ready to deliver the stone as soon as the skip asks for it. The remainder of the curlers will wrestle the rocks to their proper position along the sides. This keeps the game moving quickly.

When your turn comes to sweep, be in front of the hack, leaving the thrower a clear view of the skip, ready to go. If you can’t be in position, tell your teammates to proceed with the shot without you.

Sweepers, not on the team delivering the stone, stand on the sides of the sheet, past the hog line. This positioning allows the curler delivering the stone an unobstructed view of the skip and the house and allows for easier and quicker communications.

If you are the next curler, put on your slider or remove your gripper and have your stone cleaned and in front of the hack while your opponent’s shot is in motion. It’s OK to watch your opponent’s shot, but not so long that you can’t be ready for your own.

You should never disturb a curler in the hack or during delivery. Until their thrown stone comes to rest, the sheet is theirs and you should not interrupt their view. Crossing behind them, preparing to throw your own stone is perfectly acceptable and expected.

Keep the ice clean! If you do discover something improper on the ice, such as mud, sand, sweater fuzz, pocket lint, broom bristles, etc., please remove it from the ice and deposit it in a trash can.

Take care not to walk down the middle of the sheet after your team’s shot. You should walk on the sides to minimize wearing down the pebble, but more importantly to provide a clear view for the next curler to deliver the stone. They cannot determine what shot the skip calls for, nor can they deliver a stone if you are strolling down the middle of the sheet.

Let the vice-skips do his/her job (keep score). When the final stone of an end comes to rest in the house, leads and seconds should remain well outside the house until the vice-skips have measured (if necessary), determined the score, and agreed to move stones.

Let the skip do his/her job (call the game). Although every successful team depends on the input and expertise of each team member (curling is a team sport in every respect) the skip needs the support and respect of his/her teammates. Skips have the responsibility of determining strategy, calling shots and working with sweepers to make the most out of every shot of the game. So while discussion, communication and clarification are encouraged, be willing and able to defer to your skip’s decisions even if you don’t understand or agree with them.

Skips stand behind the hack, quiet and motionless, brooms horizontal or on the ground until their opponent has delivered the stone.

If you accidentally displace a stationary stone, please announce it immediately. It’s the privilege of the opposing skip to replace the stone to their satisfaction.

Your enthusiasm and paying attention to your own game, and not the game on the adjoining sheet, has a direct bearing on the success of your team.

Do we really need to tell you not to answer the blankety blank cuss cuss dash dash cell phone while you are out on the ice? I thought not.

Speed of Play & Techniques:

If a rock appears to be heavy, do not shake your broom over it, even in jest. You never know what might fall off the broom and deflect your perfectly aimed stone.

Sweepers should follow the stone down to the house, ready to sweep at a moment’s notice. If you hear the skip yelling “No, No, Never”, be aware that the next thing you’re likely to hear from that very same skip is “YES, Hurry, Hard!”.

As another courtesy to keep the game moving, it is typically the lead’s job to place the skip’s rock in front of the hack when it is time for the skip to shoot.

Skips can do their part to keep the game moving by minimizing the delay while deciding upon a shot. Certainly take the time you need, but lengthy conferences should be avoided.

After the game:

The game end with handshakes all around and sincere congratulations to the winners Return any loaner brooms and tidy up the rocks

It is expected that the winners will buy (or offer to buy) their counterparts the beverage of their choice after the game. Both rinks enjoy each others company and some lively conversation about your favorite topic(s) around the tables. The losing curlers invariably offer to buy the second round.


2010's 2000's 1990's 1980's
John Berry * Marilyn Bellringer Ed Bauder Ken Anderson
Ella Brisson Mary Bird Glenda Bauder Bud Beatty
Pat Brooks Russ Brown Bernie Breen George Binnington
Norma Burns Ken Burns Jean Breen Margaret Blenkinsop
Tony Bush Betty Bush Mike Breen Ted Brown
Marilyn Campbell Don Cameron Kathy Brown Don Bruce
Brian Collingwood Bill Cannon Ron Brown Bob Clark
Fran Cooney Marilyn Chilton Clark Carnegie Vi Duff
Dave Cox Esther Cliff Shirley Clark Dick Edney
Joan Doucet Jack Cliff Gladys Ford Hazel Fergusson
Gruer Cam * Rhonda Cross Frank Forkes Ev Gollogly
Eric Hamelinck * Arla Currie Bill Gourdier Clyde Lawlor
Doug Huddle Bill Duffe George Graves Lefty McDonald
Carrol Knowles Shirley Dunstan Thelma Graves Mary McFarlane
Diane Labrie Sandy Edwards Enid Gugins Ike McHugh
Rene Marchen Bob Fisher Howard Herron Bill Mills
Bob Moore Lin Jenkins Pauline Herron Barb Peters
Doug Murray Linda Lott Ruth Hillier Gert Poston
Doug Pfeiffer Edith Lutz John Hutchinson Bette Reid
Jim Rines Joanne Manion Marg Hutchinson Flossie Seymour
Carole Rivington John Mayhew Bob Leishman Lloyd Starnaman
Judy Russell Tom Mercer Lois Leishman Phyllis Starnaman
Nick Sears Gwen Mitchell Marg McDonald Julius Sugarman
Karen Schneider Jerry Murphy Thelma Mills Dot Vince
Mike Schneider Linda O'Sullivan Grant Paterson Dud White
Martin Secker * Mary Paterson Don Pringle
Heather Sinclair Karl Polk Bill Racz 1970's
Doug Swain Marg Polk Art Russell Harold Anglin
Lee Thompson Ray Quenneville Shirley Russell Ernest Boughton
Henry Treier Joyce Roddy Art Taugher Harold Buck
Joe Waller Phil Tomsett Bill Vince Joe Corkey
Larry Waller April Welsh Ron Walsh Jake L. Edwards
Rich Waller Sylvia Wright Bill A. Kelly
Sharon Windsor     Bruce Matthews
      Andy L. McFie
    * 2018-19     Fran Millar
      Wesley T. Reid
      Tip Roberts
      Gib Seymour
      Bill Sharpe
      Pat Travers
     
      1960's
      Harry Abramsky
      Minnie Carlaw
      Joseph Cooke
      Stu Cooke
      Bob Elliott
      Edith Hall
      Karl Leishman
      Gord Lumb
      Audrey McFarlane
      Bob McFarlane
      Jack Sands
     
      1950's
      Walter Cooke
      Jack McCartney
     
    Year Unknown
    Frances Allain
    Doug Belch
    Gord Bond
    Bob Bruce
    Olive Crawford
    George Hanson
    Jolly Hewson
    Jackie Langille
    Annie Levandoski
    Sally Louden
    Doreen Main
    Charlie Paradis
    Shirley Paradis
    Lynne Rutherford
    Norma Sharpe
    George Shewell
    Peter Swan
    Yvonne Taugher
    Bert Vince
    Jean White

What is Curling?

Curling is a team game, where all four team members’ efforts contribute directly to each shot. Teams can be composed of both sexes and all ages, and like golf, curling is a lifetime sport.

A curler at any skill level, like a golfer, finds that his or her skills decline only gradually from about age 45 onward. It can be said that the curler who is at the height of his or her game has the same edge as the golfer who is sinking the key putts: great nerves, will to win, and mental toughness.

Curling101image

Historical and Descriptive Notes

It is generally agreed that curling was developed in Scotland in the 16th century. The climate in Scotland was colder then, and curling took place on the many marshes (since drained). Scottish farmers curled on the frozen marshes using “channel stones,” which were naturally smoothed by the water’s action.

The principles of the game were similar to the modern game, although there were many differences in rules and equipment.

Scottish immigrants brought the game with them to North America, first to Canada around 1759, then to the United States around 1832. By 1855, curling clubs flourished in New York City, Detroit, Milwaukee and Portage, WI. Curling in the rest of Europe developed in the 20th century.

Two developments ensured that the modern game would be marked by a high degree of physical skill and mental toughness:

  • the standardization of the stone, and
  • indoor, refrigerated ice

The modern stone is round and weighs about 42 pounds. Curling is played, for the most part, on indoor, refrigerated ice, which helps ensure a fast, consistent and predictable playing surface.

The Game

A game is made up of 8 or 10 ends (like innings in baseball). An end consists of each team member shooting (delivering) two rocks, or stones, alternately with the opponent’s player at the same position. When all 16 rocks have been delivered, the score for that end is determined.

The sheet of ice (playing surface) is 16′ 5″ wide and 150 feet long, set up to accommodate play in both directions. A 12-foot circle (the house) is the scoring area. For each stone closer to the center of the circles (the tee) than any of the opponent’s, one point is scored. The team scoring shoots first in the next end, giving the opponent the hammer, or last shot of that end. Teams will sometimes ignore taking a point to retain the next end’s hammer.

CurlingGuide

 

 

 

 

 

 

 All four players shoot two rocks per end, beginning with the player referred to as the lead. The second shoots next, and then the third, or vice skip. The skip usually shoots the last rocks and calls the strategy for the game. The skip decides on shot selection, and “reads” the curl in the ice for the shooter. The shooter must be accurate in three functions:

  • Aim (at the broom)
  • Weight (velocity imparted to the stone)
  • Imparting the correct handle (or curl) to each shot

Shots are called either to stop at a certain point on the sheet (called draws or guards) or to have enough weight to strike another rock out of play (takeouts or hit and rolls).

Each running stone curls, or curves, as it proceeds down the ice based on the twist given the handle during the delivery. The amount of curl varies based on the ice surface and the speed of the rock.

The curl allows for better control of the stone and also provides a means to shoot around guards.

With either a straw broom, hog hair or horse hair brush, or synthetic brush, sweeping adds the element of fitness to curling – to be effective, sweeping must be very vigorous. Sweeping slightly melts the ice, which reduces the friction between the running stone and the ice. The result: the stone will curl less and slide farther.

Sweeping is called for when the stone has not been delivered firmly enough, and/or when the shot is aimed “narrow,” or inside the broom target. Sweeping can help a rock slide up to an additional 15 feet. Top teams control most shots by using aim and weight “within the sweeping zone.”

Curling Strategy

Strategy is a major part of curling. Shots are played with an eye to the last rocks of each end, not simply placed at the center of the circles. The strategy can be rather complex. Innovations are constantly being made and adopted when the innovators win, similar to other sports where strategy and the game plan plays a major role.

It is common for games between national-class teams to be very close, with both skips jockeying for the last shot in the last end.


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